Tuesday, 26 November 2013

Zbrush experimentation

More zbrush based experimentation. This time, applying sketches to painted surfaces. Feeling this is going in an interesting direction visually.. 

Sunday, 24 November 2013

A new language..




In recent months I've become increasingly image fatigued, with the ubiquity of very high quality visual artistry accessible at the click of a mouse or the swipe of a finger. Pinterest, google images, Behance, CG society, youtube etc all flood my head with an instant visual feast, leaving my right hemisphere  almost overwhelmed. Within this time of easily accessible high end software and access to the whole world as your inspiration, an artist needs to tread carefully to find his or her own voice, style and what makes them stand out. If indeed that is even possible these days.    

As a result I've been experimenting with Zbrushs' powerful and impressive 2.5d functionality . The aim had been to discover and unearth a visual, illustrative language that has a unique look but still using existing work from recent projects. The 2.5d brushes in Zbrush allow such incredibly quick and surprising results that I'm finding myself inspired in many directions. 

Digital art has come so far since I started out and staying fresh is something I constantly have to reassess. I've been toying with expansive worlds and a more illustrative style for a few years through sketchbooks and real media, my instincts are telling me that my digital visual discoveries need to make their way off the screen and into a fine art context. Really, this is a result of wanting my art to have some breathing space, away from the myriad of imagery online, and to take on a quality that can only come when you invite the random qualities of inks, paints, collage and oil paints. The computer allows me such flexibility for idea generation but the slow, considered physical processes are where I'm heading with great enthusiasm..     


Sunday, 17 November 2013

zbrush old lady render.


Been playing with the incredible rendering capabilities in Zbrush and am getting close to the feel I'm looking for. Image on the left is the actual sculpt and then a few little adjustments in photoshop while I think about giving her even more character. Going to add some more gold jewelry round her neck, then call this a lesson learned. Great fun, much learned too. 

Friday, 15 November 2013

Zbrush rendering

A few tweeks to this sculpt, looking further into rendering in zbrush so I can get my sculpts properly presented at last. 

Sunday, 10 November 2013

Zbrush render experiments

Been looking more at the capabilities of zbrush for creating realistic skin recently. This is a new sculpt that is allowing me to experiment with all the BPR settings and dabble with fibre mesh along the way. What an epic programme it is. Shame my computer wont allow any more polys than a heads work these days. New year, new computer, limitless polys, yehhhh...

Friday, 20 September 2013

Eclecto - 365 Sketches, cover to cover..

video
Well my book of sketches is finally complete and I have a hard copy in my possession. Spending the next few weeks considering a few printing options before I commit and make it available to buy. This is a little flick through to show the over all content.. Hope you like..

Thursday, 29 August 2013

Shallow sea environment


Latest work from studio Hosking.. Been meaning to get an underwater scene painted for a while. Been looking at tonnes of reference for this one, always good to learn the rules of a new type of environment.

Friday, 23 August 2013

Arena 1



Took inspiration here from Bedwin tents mainly. Very rich colours to work with. 

Master and student

One of four new digital landscapes, working quickly and with an eye on strong composition and an obvious direction of travel for the eye, and of course for the Shaolin monks.

Thursday, 22 August 2013

character sketches

A few quick sketches in photoshop as I prepare myself mentally for a new commission. These are always fun to do, about 2 hours work.

Sunday, 18 August 2013

pages 57 to 100 of 120...

So just one final push in photoshop and we'll be ready for getting this work into print.. Finally a hard copy is on the horizon, can't wait...

Saturday, 27 July 2013

Eclecto- 365 sketchbook nearly ready for print..

So, the little collection of sketches I started producing every day a few years ago, has taken quite a while to scan, compile, clean up, curate, and order. Here is a little preview of the first 54 pages of 120, nearly there with it, so hopefully will be ready for print in a few weeks. Very exciting for me considering I've had to fit it in along side everything else and seen it through, well, nearly..

Sunday, 30 June 2013

faces galore...

Still sticking to the two colours method, managing to find real freedom with the restriction, and an abundance of characters still popping to mind. Will carry on with these while I'm still working quickly. As soon as they feel laboured will move onto some new exercises.. p.s. Gimli was from memory, forgive the inaccuracy..

Saturday, 29 June 2013

6 more sketches

6 more made in a few hours.. Amazing what colour variations you can get out of two base colours and Black&White.. Particularly pleased with the top left zombie.. 

but more face sketches

Intend to dig as deep as I can with these and keep developing the style. Must admit doing these is sparking a lot of inspiration for a new book collection of digitally drawn characters. Just so dam satisfying to do. And quick. 

Friday, 28 June 2013

few more doodles..

Ah the joy of limiting your colour palette.. Highly recommend this as a method of making you concentrate on your drawing rather than worrying about colour. 3 colours and Black&White, seems to do the trick. Fun.  

Monday, 24 June 2013

faces 1

Thought I'd do a few of these pages, always good practice to get character faces very quickly.

Sunday, 23 June 2013

face studies...

Fancied putting a few hours into some little sketches. Very nice format to practice photoshop sketching. 

Monday, 3 June 2013

3 quick characters

Been a while since I had time to sit down and do any photoshop painting, what with much more freelance work landing on my desk. Had a spare hour this evening so plucked these guys out of the air. Just for the sheer fun of it. Love it..

Saturday, 18 May 2013

Francesco Action figure

One of the huge range of action figures that I've sculpted over the years that can now be put up on the blog. Sculpted a few years ago when I was but a novice in the ways of digital sculpting.. These figures have to conform to production tolerances so swords, accessories and details have to all exceed 1mm, can make some things appear chunky, that the job though.. 

Harry Styles & Niall Horan

One Direction sculpts for their dolls.. Sculpted all four of the fellas, can be challenging to get these sculpts right when the all important hair is so pivotal, if you ever want to practice sculpting hair, sculpt a boy band, worn my tablet out in the process..

Steve Backshall- action figure

Slowly able to release images of pieces that are now in the public domain. This sculpt was for an actionman scale articulated figure of the awesome Steve Backshall, amazing bloke to meet and work on. This figure was for Character options, sculpted at Designworks in Geomagic- Freeform.

Thursday, 9 May 2013

Some digital sculpts

Amy pond from Titan publishings' Master piece collection. This is a collectable bust Sculpted in Freeform for 'Designworks'. Quite a subtle pose to capture, especially with the absence of legs. Final scale for these figures are 1:6
I sculpted this articulated 5 3/4 inch figure for Character options and underground toys. This piece was sold as an exclusive at San Diego Comic-Con with a good range of accessories and a Dalek figure. So fun to get to work on a man of Ian Mcneice's build. Got the opportunity to present a one off copy of the figure to Ian too. Thoroughly delightful man to say the least.. 
One of the perks of the job. Back stage with Ian after unveiling his action figure. 

some awesome books I own and love...

This book has proved literally irreplaceable over my years as an artist. It's full of the kinds of shapes and forms that a sculptor or artist wishes they could dream up and soon discovers they already exist in nature. I notice something new and helpful in this book every time I pick it up. It's invaluable for anyone attempting to dream up interesting shapes for just about any creative project.. Have a look for one here..
Now then, what can I say about this book..? In my opinion this one brought me on leaps and bounds when drawing and sculpting the figure from my imagination. Stan Lee, one of the original Marvel comic book artists writes in a very quirky, bizarre and witty way. Along the way he pretty much takes you from drawing a stick man in a dynamic pose to really understanding the fundamentals of sophisticated posing.. His lesson is that virtually everything you draw can be made up of four basic froms; Spheres, cubes, cylinders and cones. Drawing better in virtually no time is virtually guaranteed.. Have a look right here..
This is simply a great book to have by any artists desk, not even mentioning it's use for wanna be Arnies that want to stay away from illegal muscle building drugs. Often when sculpting dynamic muscular anatomy many artists anatomy books simply lack the 3D-ness that one needs. The illustrations  in this book are great and really visualize what's going on under the skin as a body moves. Very helpful indeed..  
The Art and Making of Paranorman is an exceptional book for anyone who likes 'art of' books. Some books of this genre can be a little glossy and contain a lot of filler in my experience. This one on the other hand is packed with so much visual material pertaining to the disciplines I'm interested in, I had to invest. LAIKA are obviously  a prolific employer of odd balls, misfits and geeks which is evident in this book, looks like an epic place to work. The quirky, speculative and eclectic nature of the preproduction art in this book really shines through into the film. Also the use of technology that simply adds to realism of the animation is beautifully imparted in this book. A very rich and image heavy book for any animation or 'art of' fan.. Check out a flick through right here... 


Sunday, 21 April 2013

new zbrush study

Been experimenting with the new version of the mighty Zbrush. Must say this program blows me away every time I start it up. The new version, although becoming hugely complicated, allows you to make work so quickly. Been watching tutorials on all the latest features and can see this making all my character work 10 times easier. More progress on this dude soon.. p

Sunday, 3 March 2013

some new digital paintings


Been working on these over the last week. Getting all my digital paintings ready for making prints available, this is taking me in a much more focused direction. Pretty happy with these as although the detail is there they still contain the energy I put in when blocking them out. I'm aiming to enter a few images to possibly make it in to the new expose' 11 book, they're calling for entries by the end of March so better get my digital skates on.