More zbrush based experimentation. This time, applying sketches to painted surfaces. Feeling this is going in an interesting direction visually..
Tuesday, 26 November 2013
Sunday, 24 November 2013
In recent months I've become increasingly image fatigued, with the ubiquity of very high quality visual artistry accessible at the click of a mouse or the swipe of a finger. Pinterest, google images, Behance, CG society, youtube etc all flood my head with an instant visual feast, leaving my right hemisphere almost overwhelmed. Within this time of easily accessible high end software and access to the whole world as your inspiration, an artist needs to tread carefully to find his or her own voice, style and what makes them stand out. If indeed that is even possible these days.
As a result I've been experimenting with Zbrushs' powerful and impressive 2.5d functionality . The aim had been to discover and unearth a visual, illustrative language that has a unique look but still using existing work from recent projects. The 2.5d brushes in Zbrush allow such incredibly quick and surprising results that I'm finding myself inspired in many directions.
Digital art has come so far since I started out and staying fresh is something I constantly have to reassess. I've been toying with expansive worlds and a more illustrative style for a few years through sketchbooks and real media, my instincts are telling me that my digital visual discoveries need to make their way off the screen and into a fine art context. Really, this is a result of wanting my art to have some breathing space, away from the myriad of imagery online, and to take on a quality that can only come when you invite the random qualities of inks, paints, collage and oil paints. The computer allows me such flexibility for idea generation but the slow, considered physical processes are where I'm heading with great enthusiasm..
Sunday, 17 November 2013
Been playing with the incredible rendering capabilities in Zbrush and am getting close to the feel I'm looking for. Image on the left is the actual sculpt and then a few little adjustments in photoshop while I think about giving her even more character. Going to add some more gold jewelry round her neck, then call this a lesson learned. Great fun, much learned too.
Friday, 15 November 2013
Sunday, 10 November 2013
Friday, 20 September 2013
Well my book of sketches is finally complete and I have a hard copy in my possession. Spending the next few weeks considering a few printing options before I commit and make it available to buy. This is a little flick through to show the over all content.. Hope you like..
Tuesday, 10 September 2013
Thursday, 29 August 2013
Latest work from studio Hosking.. Been meaning to get an underwater scene painted for a while. Been looking at tonnes of reference for this one, always good to learn the rules of a new type of environment.
Friday, 23 August 2013
Thursday, 22 August 2013
Sunday, 18 August 2013
Saturday, 27 July 2013
Sunday, 30 June 2013
Still sticking to the two colours method, managing to find real freedom with the restriction, and an abundance of characters still popping to mind. Will carry on with these while I'm still working quickly. As soon as they feel laboured will move onto some new exercises.. p.s. Gimli was from memory, forgive the inaccuracy..
Saturday, 29 June 2013
Intend to dig as deep as I can with these and keep developing the style. Must admit doing these is sparking a lot of inspiration for a new book collection of digitally drawn characters. Just so dam satisfying to do. And quick.
Friday, 28 June 2013
Ah the joy of limiting your colour palette.. Highly recommend this as a method of making you concentrate on your drawing rather than worrying about colour. 3 colours and Black&White, seems to do the trick. Fun.
Monday, 24 June 2013
Sunday, 23 June 2013
Monday, 3 June 2013
Saturday, 18 May 2013
One of the huge range of action figures that I've sculpted over the years that can now be put up on the blog. Sculpted a few years ago when I was but a novice in the ways of digital sculpting.. These figures have to conform to production tolerances so swords, accessories and details have to all exceed 1mm, can make some things appear chunky, that the job though..
One Direction sculpts for their dolls.. Sculpted all four of the fellas, can be challenging to get these sculpts right when the all important hair is so pivotal, if you ever want to practice sculpting hair, sculpt a boy band, worn my tablet out in the process..
Slowly able to release images of pieces that are now in the public domain. This sculpt was for an actionman scale articulated figure of the awesome Steve Backshall, amazing bloke to meet and work on. This figure was for Character options, sculpted at Designworks in Geomagic- Freeform.
Thursday, 9 May 2013
Amy pond from Titan publishings' Master piece collection. This is a collectable bust Sculpted in Freeform for 'Designworks'. Quite a subtle pose to capture, especially with the absence of legs. Final scale for these figures are 1:6
I sculpted this articulated 5 3/4 inch figure for Character options and underground toys. This piece was sold as an exclusive at San Diego Comic-Con with a good range of accessories and a Dalek figure. So fun to get to work on a man of Ian Mcneice's build. Got the opportunity to present a one off copy of the figure to Ian too. Thoroughly delightful man to say the least..
One of the perks of the job. Back stage with Ian after unveiling his action figure.
Now then, what can I say about this book..? In my opinion this one brought me on leaps and bounds when drawing and sculpting the figure from my imagination. Stan Lee, one of the original Marvel comic book artists writes in a very quirky, bizarre and witty way. Along the way he pretty much takes you from drawing a stick man in a dynamic pose to really understanding the fundamentals of sophisticated posing.. His lesson is that virtually everything you draw can be made up of four basic froms; Spheres, cubes, cylinders and cones. Drawing better in virtually no time is virtually guaranteed.. Have a look right here..
This is simply a great book to have by any artists desk, not even mentioning it's use for wanna be Arnies that want to stay away from illegal muscle building drugs. Often when sculpting dynamic muscular anatomy many artists anatomy books simply lack the 3D-ness that one needs. The illustrations in this book are great and really visualize what's going on under the skin as a body moves. Very helpful indeed..
The Art and Making of Paranorman is an exceptional book for anyone who likes 'art of' books. Some books of this genre can be a little glossy and contain a lot of filler in my experience. This one on the other hand is packed with so much visual material pertaining to the disciplines I'm interested in, I had to invest. LAIKA are obviously a prolific employer of odd balls, misfits and geeks which is evident in this book, looks like an epic place to work. The quirky, speculative and eclectic nature of the preproduction art in this book really shines through into the film. Also the use of technology that simply adds to realism of the animation is beautifully imparted in this book. A very rich and image heavy book for any animation or 'art of' fan.. Check out a flick through right here...
Sunday, 21 April 2013
Sunday, 3 March 2013
expose' 11 book, they're calling for entries by the end of March so better get my digital skates on.