Sunday, 10 November 2013

Zbrush render experiments

Been looking more at the capabilities of zbrush for creating realistic skin recently. This is a new sculpt that is allowing me to experiment with all the BPR settings and dabble with fibre mesh along the way. What an epic programme it is. Shame my computer wont allow any more polys than a heads work these days. New year, new computer, limitless polys, yehhhh...

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